How can we use immersive media to understand other first‑person experiences?
Florian Grond
- Assistant Professor
- Department of Design and Computation Arts
- interaction design11
- immersive audio
- assistive technology design2
- sound studies30
- research-creation40
- media arts27
- listening/hearing12
- human-computer interaction (HCI)21
- third wave HCI2
- auditory display
- sonification
- sonic interaction design
- neurodiversity12
- sensory ethnography2
- phenomenology in HCI
- critical disability studies19
- disability arts
- audio recording arts4
- transdisciplinarity27
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Eldad Tsabary
sound-focused aural training, laptop orchestra, electroacoustic studies
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Owen Chapman
sound studies, locative media, electroacoustic studies
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Lynn Hughes
game studies and design, interdisciplinary soup, media arts
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Liselyn Adams
music making, contemporary music, baroque music
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Tagny Duff
viral media, biomedia, vitalities
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Joanna Berzowska
electronic textiles, interaction design, responsive garments
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Erin Manning
movement, relational art, radical pedagogy
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Luis C. Sotelo Castro
oral history performance, listening/hearing, experimental theatre
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Gabriel Vigliensoni
music production technologies, machine learning, deep learning
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Shauna Janssen
performance studies, scenography, transdisciplinarity
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Jaret Vadera
perception, cultural and social change, radical imaginaries
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Rilla Khaled
game studies and design, critical design, persuasive design
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Kathy Kennedy
sound studies, voice, music making
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Noah Drew
voice, acting, voice training
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Luigi Allemano
animation, drawing, music making
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Ricardo Dal Farra
music composition, electroacoustic studies, research-creation
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Mark Corwin
electroacoustic studies, music composition, listening/hearing
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Louis Patrick Leroux
experimental theatre, contemporary circus, drama/performance
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Ali Ayub
interactive machine learning, continual learning, human-computer interaction (HCI)
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Steven High
oral history, public history, working class studies
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Ufuk Batmaz
human-computer interaction (HCI), virtual reality (VR), augmented reality (AR)
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Krista Geneviève Lynes
gender and sexuality, migration studies, media arts
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Lilia Mestre
dance dramaturgy, choreographic practice, choreographic composition
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Patrick McDonagh
history of intellectual disability, literature studies, cultural history
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Matt Soar
research-creation, cities, material culture
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Marta Kersten-Oertel
medical image visualization, cerebral vascular imaging, human-computer interaction (HCI)
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pk langshaw
social design, research-creation, media arts
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Barbara Lorenzkowski
North American history, history of children and youth, war and memory
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Giuliana Cucinelli
social impacts of technology, youth culture, social media
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Cynthia Bruce
music therapy, critical disability studies, inclusive teaching and learning
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Luc Otter
animation director, computer animation, traditional animation
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Arseli Dokumaci
critical disability studies, performance studies, micro-activist affordances
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David Jhave Johnston
digital poetry, poetry, media arts
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Pippin Barr
videogames, experimental game design, critical design
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Jared Wiercinski
digital libraries, open access, digital scholarship
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Baron T. Tymas
jazz, guitar, music composition
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Leila Sujir
media arts, 3D digital imaging, virtual environments
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Miranda Smitheram
material futures, posthumanism, materiality
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Jonathan Lessard
history of games, game studies and design, videogames
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Lorraine Oades
material culture, performance art, DIY
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Eric Mongerson
design for the theatre, set design, lighting design
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Shira Avni
animation, animated documentary, disability rights
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Stephen Snow
drama therapy, ethnography, trauma and resilience
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Sandeep Bhagwati
music making, research-creation, transdisciplinarity
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Christopher Salter
performance art, responsive environments, wireless sensor networks
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Kim Sawchuk
age studies, age-friendly cities, feminism
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Alison Reiko Loader
history of media arts, feminist media studies, media arts