What is a meaningful social experience for videogame players?
Mia Consalvo
- Canada Research Chair in Digital Games Studies and Design
- Professor
- Department of Communication Studies
- videogames22
- game studies and design17
- avatars in gaming2
- player studies
- new media studies30
- popular culture33
- Japan8
- internet studies23
- gameplay culture2
- social networks21
- the Sims
- sports videogames
- women's studies24
- gamers
- representation42
- gender and sexuality in gaming
- violence15
- cyberpsychology
- critical disability studies19
- qualitative methods43
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Lynn Hughes
game studies and design, interdisciplinary soup, media arts
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Bart Simon
technoculture, playfulness, videogames
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Jason Edward Lewis
Indigenous new media, Indigenous futures, digital poetry
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David Waddington
John Dewey, philosophy of education, citizenship
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Giuliana Cucinelli
social impacts of technology, youth culture, social media
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Darren Wershler
history of media arts, new media studies, digital cultures
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Sandra Chang-Kredl
teacher identity, popular culture, memory
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Maria-Carolina Cambre
visual cultural studies, sociology of knowledge, media studies
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Rilla Khaled
game studies and design, critical design, persuasive design
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Rosemary C. Reilly
trauma and resilience, post traumatic growth, social creativity
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Juan Carlos Castro
complex dynamic systems, arts-based learning, teacher training
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Yasmin Jiwani
violence against women, visible minorities, ethnocultural diversity
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Zeynep Arsel
material culture, representation, consumption
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Olivier Charbonneau
copyright, open access, digital rights
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Lorrie Blair
research methods in art education, teacher identity, teacher training
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Cáel Marcas Keegan
gender and sexuality, moving image studies, popular culture
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Kim Sawchuk
age studies, age-friendly cities, feminism
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Patrick McDonagh
history of intellectual disability, literature studies, cultural history
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Janis Timm-Bottos
community arts, art hives, inclusion/exclusion
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Stefanie Duguay
networked publics, social media, gender and sexuality
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Martin A. French
risk, surveillance, privacy
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Alice Ming Wai Jim
contemporary Asian-Canadian art, history of media arts, global art histories
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Richard Lachapelle
aesthetic development, museum education, arts-based learning
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Stephanie Paterson
women's studies, critical theory, gender politics
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Shannon Hebblethwaite
aging (ageing), family leisure, grandparenting
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Sandra Gabriele
newspapers, history of media arts, print culture
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Susan Palmer
new religious movements, sociology of religion, religion and gender
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Arseli Dokumaci
critical disability studies, performance studies, micro-activist affordances
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René Lemieux
translation studies, translation theory, intercultural communication
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Najmeh Khalili-Mahani
neuroscience, biomedical engineering, brain functions
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Christine F. Smith
access to information, cultural studies, digital rights
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Luis C. Sotelo Castro
oral history performance, listening/hearing, experimental theatre
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Pippin Barr
videogames, experimental game design, critical design
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Fenwick McKelvey
algorithmic media, internet governance, digital politics
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Ricardo Dal Farra
music composition, electroacoustic studies, research-creation
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Marisa Portolese
portraiture, women's studies, storytelling
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Rustam Vahidov
design science, decision support systems, artificial intelligence (AI)
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Matthew Penney
Japanese history, postwar history, popular culture
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Jonathan Lessard
history of games, game studies and design, videogames
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Françoise Naudillon
Francophonie, literary studies, francophone studies
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Philippe Caignon
translating terminology, oligocultures, globalization
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Huan Xie
trust, game theory, reciprocity
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Lea Prevel Katsanis
pharmaceutical marketing, marketing strategy, advertising strategies
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Elena Razlogova
USA history, Cold War, Soviet history
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David Secko
science/technology communication, role of journalism, new models of journalism
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Marc Lafrance
masculinities, skin, human body
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Jason Camlot
poetry, Victorian era, sound studies
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Charles Acland
moving image studies, new media studies, film/media theory
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Marc Steinberg
platform studies, Asian media industries, Japanese animation/anime
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Vivek Venkatesh
hate crimes, racialization, radicalization
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Miranda Crowdus
Judaism, music making, Jewish studies
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Sylvia Kairouz
gambling, addictive behaviors, social impacts of technology
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Natasha Blanchet-Cohen
youth in society, child and youth ecocitizenship, rights of the child