How can we craft interactive cinematic narratives using immersive technologies?
Marco Luna Barahona
- Part‑time Faculty Member
- Mel Hoppenheim School of Cinema
- virtual reality (VR)8
- responsive environments7
- digital media20
- film/media production24
- interactive media4
- interactive narrative8
- augmented reality (AR)10
- mixed reality (MR)3
- interactivity22
- 360-degree video
- volumetric video
- cinema29
- visual effects2
- 3D reconstruction4
- experimental cinema10
- documentary making26
- film directing4
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Daniel Cross
documentary making, democratic values, cultural and social change
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Miao Song
cinema, interactive projection mapping, China studies
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Jean-Claude Bustros
generative storytelling, responsive environments, urban embedded cinema
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Marianna Marta Milhorat
film/media production, experimental cinema, cinema
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Louise Lamarre
Holo Editorial Layering Process, l'Atlas Cinematographique, moving image technologies
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Elizabeth (Liz) Miller
documentary making, video advocacy, social justice
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Matt Soar
research-creation, cities, material culture
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Luc Otter
animation director, computer animation, traditional animation
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Charalambos (Charis) Poullis
computer vision, computer graphics, deep learning
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Roy Cross
craft of fiction, screenwriting, cinema
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Tim Schwab
documentary making, new media studies, first person media production
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Guylaine Dionne
cinema, screenwriting, multimedia
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Marielle Nitoslawska
avant-garde cinemas, politics of perception, sensate representation
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Nicolas Renaud
Indigenous cinema, Huron-Wendat Nation, Indigenous ecology
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Mary Ellen Davis
film/media production, social justice education, documentary making
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Po-Han Chen
artificial intelligence (AI), computer vision, augmented reality (AR)
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Richard Hancox
personal cinema, experimental cinema, autobiography
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Alice Jarry
materiality, urban futures, design for sustainability
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Barry Lazar
documentary making, creative nonfiction, media convergence
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Ufuk Batmaz
human-computer interaction (HCI), virtual reality (VR), augmented reality (AR)
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Razan AlSalah
media arts, critical geography, Palestine
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Cilia Sawadogo
animation, cinema, film/media production
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Brian Lewis
technological change, social impacts of technology, research networks
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Shira Avni
animation, animated documentary, disability rights
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Jonathan Lessard
history of games, game studies and design, digital games
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Tagny Duff
viral media, biomedia, vitalities
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Pippin Barr
digital games, experimental game design, critical design
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Catherine Russell
film/media theory, criticism, Japanese cinema
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Michael Yaroshevsky
cinematography, photography, perception
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Giuliana Cucinelli
social impacts of technology, youth culture, social media
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Christine York
audiovisual translation, translation studies, subtitling
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David Jhave Johnston
digital poetry, poetry, media arts
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Luigi Allemano
animation, drawing, music making