-
Jason Edward Lewis
Indigenous new media, Indigenous futures, digital poetry
-
Thomas G. Fevens
bioimaging, deep learning, computer vision
-
Debbie Folaron
translation technologies, localization, translation studies
-
Jonathan Lessard
history of games, game studies and design, digital games
-
Sandra Gabriele
newspapers, history of media arts, print culture
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Pippin Barr
digital games, experimental game design, critical design
-
Lynn Hughes
game studies and design, interdisciplinary soup, media arts
-
Jason Camlot
poetry, Victorian era, sound studies
-
Julian Spencer-Churchill (Schofield)
international relations, war and organized violence, security studies
-
Olivier Charbonneau
copyright, open access, digital rights
-
David Waddington
John Dewey, philosophy of education, citizenship
-
Mia Consalvo
digital games, game studies and design, avatars in gaming
-
Rilla Khaled
game studies and design, critical design, persuasive design
-
Tiberiu Popa
computer graphics, computational geometry, 3D data acquisition technologies
-
Charalambos (Charis) Poullis
computer vision, computer graphics, deep learning
-
Nizar Bouguila
computer vision, data analytics, machine learning
-
Bart Simon
technoculture, playfulness, digital games
-
Darren Wershler
history of media arts, new media studies, digital cultures
-
Stephen Yeager
medieval literature, literature studies, poetry
-
Ann-Louise Davidson
makerspaces/maker culture, social innovation, participatory action research
-
Martin A. French
risk, surveillance, privacy
-
Najmeh Khalili-Mahani
neuroscience, biomedical engineering, brain functions
top associated keywords A-Z
- game studies and design17
- 3D digital imaging15
- computer graphics13
- social impacts of technology29
- artificial intelligence (AI)51
- computer vision18
- digital cultures13
- human-computer interaction (HCI)18
- image processing22
- Indigenous futures11
- interaction design11
- interactivity22
- interface design10
- internet studies23
- new media studies31
- pattern recognition22
- poetry26
- ethnography32
- history of media arts20
- law and society23
- playfulness5
- rendering6
- shape representation and detection8
- social justice98
- social media30
- virtual environments9
- 3D data acquisition5
- 3D data acquisition technologies3
- 3D reconstruction4
- animation8
- avatars in gaming2
- biomedical engineering37
- comics4
- computational geometry3
- contemporary art30
- copyright8
- critical design5
- critical disability studies18
- cultural differences8
- deep learning19
- digital humanities7
- digital poetry3
- digital textuality2
- e-learning27
- educational technologies36
- embodied interaction4
- experimental game design2
- gambling4
- history of media technologies4
- interactive narrative8
- intermedia9