Can we blend the poetic qualities of successful interactive art works with the potentially wide reach of digital games?
Lynn Hughes
- Honorary Concordia University Research Chair in Interactive Design and Games Innovation
- Professor Emeritus
- Department of Studio Arts
- game studies and design17
- interdisciplinary soup
- media arts23
- playfulness5
- digital games24
- popular culture31
- research-creation31
- practice-based research3
- collective creations12
- amplified spaces
- technoculture5
- embodied interaction5
- transdisciplinarity29
- interaction design9
- new media studies31
- intermedia11
- contemporary art24
- disability14
- curatorial practices17
-
Sudhir Mudur
computer graphics, 3D digital imaging, 3D data acquisition
-
Bart Simon
technoculture, playfulness, digital games
-
Jason Camlot
poetry, Victorian, sound studies
-
Peter Grogono
machine learning, programming languages, process-oriented programming
-
Jason Edward Lewis
aboriginal new media, Indigenous futures, digital poetry
-
Elena Razlogova
20th century, American history, history of media arts
-
Amanda Dawn Christie
transmission arts, radio, intermedia
-
Audrey-Anne Bouchard
design for the theatre, lighting design, drama/performance
-
Pippin Barr
digital games, experimental game design, critical design
-
Mia Consalvo
digital games, game studies and design, avatars in gaming
-
Ricardo Dal Farra
music composition, electroacoustic studies, research-creation
-
Tagny Duff
viral media, biomedia, vitalities
-
Liselyn Adams
performing arts, music making, contemporary music
-
Sandeep Bhagwati
music making, research-creation, transdisciplinarity
-
Matt Soar
research-creation, cities, material culture
-
Vivek Venkatesh
hate crimes, racialization, radicalization
-
Rachael Van Fossen
theatre for social change, socially committed art practice, experimental theatre
-
John Latour
Canadian art history, visual arts, librarianship
-
Rilla Khaled
game studies and design, critical design, persuasive design
-
pk langshaw
social design, research-creation, media arts
-
Sandra Gabriele
newspapers, history of media arts, print culture
-
Rebecca Duclos
museology, curatorial practices, para-academic research methods
-
Johanne Sloan
contemporary art, Canadian art history, visual culture
-
Krista Geneviève Lynes
gender and sexuality, media arts, globalization
-
Alice Ming Wai Jim
contemporary Asian-Canadian art, history of media arts, global art histories
-
Cheryl Simon
contemporary art, globalism, media arts
-
Leila Sujir
media arts, 3D digital imaging, virtual environments
-
Louis Patrick Leroux
experimental theatre, contemporary circus, drama/performance
-
Jonathan Lessard
history of games, game studies and design, digital games
-
Darren Wershler
history of media arts, new media studies, digital culture
-
Najmeh Khalili-Mahani
neuroscience, biomedical engineering, brain functions
-
Christopher Salter
performance art, responsive environments, wireless sensor networks
-
Alison Reiko Loader
history of media arts, feminist media studies, media arts
-
Luigi Allemano
animation, drawing, music making
-
Nadia Myre
contemporary art, Indigenous cultural production, research-creation
-
Richard Lachapelle
aesthetic development, museum education, arts-based learning
-
Nicolas Renaud
documentary making, media arts, Indigenous cinema
-
Andra McCartney
sound art, listening/hearing, soundwalks
-
Eunice Bélidor
critical curatorial practices, fashion studies, curatorial practices
-
Noah Drew
voice, acting, voice training
-
Laurie Milner
contemporary art, artists' writing, art theory
-
Joseph Siddiqi
visual arts, contemporary art, art practice
-
Olivier Charbonneau
copyright, open access, digital rights
-
Joanna Berzowska
electronic textiles, interaction design, responsive garments
-
Charles Acland
moving image studies, new media studies, film/media theory
-
M. Wright
book design, graphic design, typographic design
-
Martha Langford
photography history, photography theory, Canadian art history
-
May Chew
immersion, interactivity, cultural studies
-
Nathan Brown
poetry, poetics, critical theory
-
Anita Sinner
research methods in art education, community arts, cultural differences
-
Louise Samson
music making, piano, performing arts
-
Christopher Moore
humour and parody, playfulness, social change
-
David Waddington
John Dewey, philosophy of education, citizenship
-
Stefanie Duguay
networked publics, social media, gender and sexuality
-
Kim Sawchuk
age studies, age-friendly cities, feminism
-
Daniel Cross
documentary making, democratic values, cultural and social change
-
Arseli Dokumaci
critical disability studies, performance studies, micro-activist affordances
-
Lorraine Oades
material culture, performance art, DIY
-
Heather Igloliorte
cultural continuity, decolonization, exhibition
-
Charlie Gedeon
interaction design, design thinking, educational technologies
-
Owen Chapman
sound, locative media, electroacoustic studies
-
Philip Szporer
perception, embodiment, movement